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Chrono Cross (1999) Online

Chrono Cross (1999) Online
Original Title :
Chrono Cross
Genre :
Video Game / Action / Adventure / Drama / Fantasy / Mystery / Sci-Fi
Year :
1999
Directror :
Masato Kato
Writer :
Masato Kato
Type :
Video Game
Rating :
8.8/10
Chrono Cross (1999) Online

For Serge, the truth is all too disturbing when he stumbles into another dimension, a dimension where he is long dead. Now the fate of two worlds hangs in the balance and Serge is the only hope.

Because the game's 40 playable characters all have different speech patterns, a sub-program was created specifically for the game to generate the different speech patterns around the line, rather than code in every line for every character.

In the US/Canada version of the game, after completing the game once players may encounter a battle with three characters returning from Chrono Trigger (1995): Slash, Flea, and Ozzie. These characters are (obviously) named after rock legends: Slash of Guns 'N Roses, Flea from the Red Hot Chili Peppers, and Ozzy Osbourne. They are also a mistranslation; in the original Chrono Trigger, they were named after condiments (Mayonnaise, Vinegar, and Soy Sauce). However, thinking that the joke would not go over well, translator Ted Woolsey changed the names.

Translator and Localization director, Richard Honeywood created an auto-accent generation system for the game where they could write in plain English text and allow a randomly generated accent to come out. Without this system the text for all 43 main characters would have made an English translation impossible.

Some of the tracks in the game are remakes of tracks from Chrono Trigger (1995), including the world map theme in Home world and the victory theme.

Despite its large cast or characters, several playable characters were cut from Chrono Cross. This could explain why some random characters have portraits, such as Leah's sister.

In physical copies of the game, when Pip evolved his stats and appearance would change. Once the game was shut off, Pip's stats would revert.

The demi-humans are in fact descendants of the now extinct Draconians.

It's possible to miss two boss fights.

Before initial conception and planning of Chrono Cross, producers also considering working Xenogears (1998) to be the potential sequel to Chrono Trigger (1995).

Rumors of a possible third entry of the series began in 2001 when Square Enix filed trademarks for a "Chrono Break." Various team members of the original Trigger project had come forward in interviews throughout the year citing other projects or complications with attempting to reunite for a third project and Hironobu Sakaguchi stated in a 2014 interview he had hoped to move forward with a third Chrono project but differences between him and upper management at Square prevented this from coming to fruition. In December 2017, Takashi Tokita stated he repurposed several ideas of his Chrono Break project into Final Fantasy Dimensions II (2017).

To get Leena (Serge's Girlfriend in another dimension) you should reject the invitation of Kid at Cape Howl for joining your Party. Kid may ask you several times, just reject her at Cape Howl. You can accept her later at Termina or even later at Viper Manor. Rejecting Kid at Termina is not beneficial, so better accept her there.

Serge needs Kid in Another World a few days before Belthasar would have sent her on a mission to travel back in time to save Serge from being drowned by Lynx. Because Kid never time traveled, she never reached Serge and so he's dead in this timeline. It's unclear where the Kid from Home World resides.

The character Magil was originally designed to be Magus from Chrono Trigger. His plot was cut, though a letter later from Luca to Kid mentions "Janos" perhaps being there with her now. Chrono Trigger for the DS better connects the two games and explains Magil's amnesia.

The Draconians (extinct by the game's start) were evolved Reptites from a timeline where the Reptites in Chrono Trigger overran humans and became a dominate and evolved race. The Reptites' Terra Tower was yanked into the game's dimension in response to the Time Crash that pulled Chrononopolis into the Dead Sea from the future. A war commenced between the two factions, resulting in the Draconians' demise.

Harle and Kid share many similar attributes and the same fortune. It's believed the Dragon Gods designed or perhaps used Kid's DNA to make Harle, the seventh dragon.


User reviews

Eng.Men

Eng.Men

Although not as successful as Squaresoft's Final Fantasy series, the Chrono duo of games (Trigger and this one) show that Squaresoft isn't just a one game machine. Just look at the great graphics, the possiblity of having 45 playable character, not to mention great CG sequences and multiple endings and you'll see why this game is truly the last best game for the PlayStation...look for it now, it's really inexpensive and well worth the price.
Yananoc

Yananoc

Though I wouldn't call myself an RPG fanatic, I definitely appreciate the genre greatly and I can honestly say I have wasted away countless hours of my life staring at the exploits of Chrono, Cloud, or heck, even The Nameless One (of Planescape Torment fame). Chrono Cross is one of those games that has an awesome story, but it starts you off halfway through it; it confuses the heck out of you for the first bit but vaguely promises to let you in on it later. So you play, and eventually you find out, but you're most of the way through the game! Is this a bad thing? Certainly not! The game pulls you in right away and doesn't let you go.

The battle system is confusing at first but once you get it down you realize it has a surprising amount of depth and boss battles become very strategic and thought-out, as opposed to Hit-heal-hit-heal experiences.

Great graphics and cutscenes, innovative new battle and experience system, and an involving storyline add up to make this the best of Square's "Big Three" releases this year.
Tisicai

Tisicai

Chrono Cross is an omniverse composition of beautiful artwork (graphic - design - text - soundtrack likewise) and most complex philosophical story of immense value, covering whole bio-socio-psychological inter-relations of each individua in their existence on this planet through several protagonists. Although at the beginning it appears as if we're dealing with a somewhat cliché plot, it soon reveals to be incredibly developed and deep, finally to expand into almost infinite creative complexion, awakening hundreds of questions, and offering possible answers men since Antic try to find. Chrono Cross is not just a Playstation Game, it's a masterpiece of written and drawn expression, it goes far beyond any other game in these terms, and proposes thrilling experience to perceptive gamer. Apart from this, in logic to the entire game, it offers incredible reply value and contains massive amount of secrets to be revealed, not even in 20 reruns will you find everything. You will get no information about the very content from me - should you find this review interesting and luring, get a game without checking, and play it for the wisdom and knowledge it offers.
caif

caif

Chrono Cross is a great game, and is second only to Chrono Trigger. Cross' only flaw was too many characters, thus not having a good solid story for every character. However all main characters had good character development. The story may have been somewhat better than the first game, but Chrono Trigger still has a leg up on Chrono Cross I believe. This game is worth buying...like now, yes its that good. 9/10
Exellent

Exellent

Chrono Cross is absolutely amazing. Everything about this game, in my opinion, is practically perfect: the graphics, the music, the characters, the storyline. If you loved Chrono Trigger, then you will definitely love Chrono Cross. I would recommend this game to any RPG lover.
Simple fellow

Simple fellow

I have to say this game was amazing. You can get over 40 characters in the game. Not only that, picking different choices in conversations actually lets you do completely different things. Its a non-linear game, which gives you tons of freedom. The battle-system is original, no ATB, and you can run away from everything with a 100% chance of getting away every time, even with bosses. One of the things that makes this game shine is its sense of humor. I almost laughed out loud when I heard Ketchop talking, what he was saying, I mean. Its a must own for any person who's a fan of RPG's. You probably won't like it if your not the biggest role-playing game fan, but still, its awesome.
Ucantia

Ucantia

Although I Never Figured The Battle System Out(I Cheated So I Could See The Whole Story)It Is Very Deep And Sort Of A Mix Between The Materia System Of Final Fantasy 7(Elements) And The Draw System Of Final Fantasy 8(Equiping Magic To Your Stats).

The Game Begins When The Silent Protaginist Serge Heads To The Beach To Collect Komodo Scales For His Friend Lenna While There He Is Pulled Into A Vortex Transporting Him To An Alternate Reality Where He Died 10 Years Ago And Now The Arcaia Dragoons Are Trying To Capture Him Because They Think He Is A Ghost While At His Grave He Meets Kid A Member Of A Band Of Thieves From Porre In Search Of The Frozen Flame. They Resolve To Gather This Realitys Lenna A Young Man Named Glenn A Strange Little Thing Named Poshul A Creepy Guy Named Guile And Many Many Many Others Together To Fight The Mysterious Demi-Human Lynx Who Appears To Be The Cause Of Serges Death In This Reality And Who Just May Be He Who Was Behind The Fall Of Lavos To Earth In Chrono Trigger.

At Some Point In The Game We Learn About What Happened Just After The Events Of Chrono Trigger. The Constant Travel Back And Forth Through The Ages And The Death Of Lavos Caused A Gigantic Inteppution In The Space Time Continuam Thus Creating This Alternate Reality And Killing Those Who Saved The Future From Lavos Crono "The Silent Protaginist Of Chrono Trigger,Marle A.K.A. Nadia "The Beautiful Young Princess From The Present Day:,Lucca "The Amazing Inventor And Best Freind Of Crono" Robo "The Robot From The Destroyed Future"Ayla "The Worlds First Human Leader" And The Sinister Magus From The Magical Kingdom Of Zeal Who Vowed To Destroy Lavos After It Killed His Sister And Manipulated His Mother (In Case You Never Noticed Mahus Was Janus) These Events Caused The Masumune To Become Evil Time To Somehow Stand Still In One Of The Realitys And A Huge Rearangement Of The World You Might Wonder Why I Did Not Include Frog A.K.A Glenn In The Deaths It Is Because He Is In Chrono Chross And Somehow Survived The Events Following Chrono Trigger And From The Destruction Of Magus And The Mystics He Once Again Became Human Yet Somehow Forgot Everything And Took On A Different Life And Wielded The Sword Eilezar And Became A Dragoon He Doesent Talk In Old English Anymore But Thats His Only Main Difference.

My Only Dissapoinment Was That The Final Fantasy Team And The Mana/Evermore DEvelopment Team Was Not Here To Make This But The Dragon Ball Team And The Dragon Warrior Team Is Still Here Maybe In A Futre Chrono The Rest Of The Team Will Return Along With Some New Teams Such As Ultima.Tales Of Phantasia,Saga Frontier,and Breath Of Fire(That Would Be A Killer Game)

All In All Chrono Seems Far From Complete Needing Many Many Sequels.

One Possible Name For Chrono 3 Would Be Chrono Memoria Or Something Like That.
Tegore

Tegore

The sequel to the very enjoyable Chrono Trigger is just not up to par with the original. Sure the graphics are a bit better, but the story and game play are not. It is interesting enough to start as your character Serge does a routine mission collecting something or another, while at a beach he is suddenly sent to another dimension. Once where the main difference is that he died at a very young age. You meet this one girl calling herself Kid and meeting her sets you off on a quest against a villain named Lynx. During your quest you will meet a lot of companions, and I mean a whole lot of them. I think you can get forty-four total and that is almost in Suidoken territory. So many that I really can not get into them all and their stories either. However, you will get to see a rock concert and that is rather interesting. You also have to wonder why the scope of the game is so much smaller than the original Super Nintendo game Chrono Trigger. There you go all over the world and to different times. Here, you just flip to the two different realities and the world itself seems limited to just one section as there is an outer sea you never go beyond. Another fault is in the story itself. At one point your character has an out of body experience lets say and this lasts for too long. You spend way to much time for my tastes as this other character. However, if you can get past this the story picks up and is very interesting as you learn the origin of one of the characters and you get a very good ending with nice music if you can do the one thing during the final boss fight. Speaking of music, one of the games main highlights is a very good soundtrack that really captures the moods very well.
Welahza

Welahza

Caution: Moderate Spoilers

I was prepared to love this game, deeply and passionately. 'Chrono Trigger' was the game that made me love RPGs. So I rented 'Chrono Cross' and toddled it home. Four days (and ten bucks on a Strategy Guide) later, I beat it.

I don't have a whole lot of positive things to say about this game. Visuals and sounds are nice, even if the music didn't grab me (I still hear parts of CT in my sleep, but I can barely remember CC). The turn-fight system with the intensity levels and color-coded spells added levels of complexity that were irritating more than anything else. The forty-plus cast of characters sounds like a grand idea, until you factor in that your party only contains three. The expense of keeping all your characters in properly upgraded equipment is daunting and adds hours of play time with no real leveling up. Out of time- and cost-effectiveness I found myself shifting between maybe half a dozen. And someone needs to remind the programmers; if the extras feel mandatory, they're not extras. (As a personal pet peeve, I hate games that make it so you can't get anywhere without the Strategy Guide.)

My biggest and bitterest complaints are reserved for story. The whole reason I was psyched over the idea of a CT sequel was the idea of spending more time in a world I dearly loved. Instead I get a sort-of imitation, full of cardboard characters with hokey accents heavy on overuse of accent marks, and a story that didn't make a whole lot of sense, didn't move me emotionally and didn't have any logical tie to the original game (CT was set in the year 1000, CC in 1999, it's not physically possible for a child to be alive in CC that was raised by a character in the original). Am I the only one who remembers that Janus (aka Magus) was a bad guy? And that Schala was his sister, not his lover? And that Schala was not a blonde?

Oh well. I played it. I beat it. Now I don't want to hear from it again. I'm gonna go home now and listen to my CT soundtrack and see if I can find some fanfiction to have fun with.
Mr.mclav

Mr.mclav

For people looking for a sequel to Chrono Trigger (Like me), this isn't for you.

The storyline is only barely connected to the first game, and the gameplay is straight from a recent Final Fantasy game.

Although the music was excellent and the graphics were great for a Playstation game, this game was sorely disappointing for me.

Overall: 6/10
Burking

Burking

Though I'll sadly admit I haven't played the highly acclaimed Video games 'Chrono Triger' by fantasy game goers, I knew I was desperate to play a great refreshing game that made my thumbs blue, my mind fried, and my butt soars after hours of awsome playing. The night I rented it I was sitting on my rear four hours straight. I couldn't believe how fun the game was. The graphics were great, and the music alone should win a Grammy.

Although I have yet to beat this game of 100% enjoyment, I look forward to the many surprises it still holds in waiting for me.

Get transportation. If you don't have a vehicle- WALK. Go to your nearest Video Store and BUY or RENT!!! Then go home, have food and a drink next to you and a large pillow for hours of comforting support. When you can hardly keep your eyes open-SLEEP until you can no longer sleep. Wake up refreshed, eat a good meal and go back to playing! Enjoy....
BOND

BOND

The simple fact that it was the sequel to one of my favourite games of all time, Chrono Trigger, had me divided when the hype began to rise around the game. Did I really want another Chrono in my life? Then when I found out there was going to be over 40 playable characters, and that the storyline would actually fluctuate and change around the individual choices made through the game (unlike in Chrono Trigger, where only endings really changed), my skepticism grew immensely. That could be why I found it so immersing a game when I actually got my hands on it. The plot revolves around Serge, who (twenty years after events in Chrono Trigger) has been pulled mysteriously into another world very much like his own, but different--most notably because he finds that the Serge in this other world has been dead ten years. The quest to get home starts off innocently enough, but soon after Serge discovers he's the key in a devious, involved conspiracy that leads to a final confrontation with a very unlikely foe. Though many of the 40-some characters found in the game lack any depth at all, and were, to be honest, much too cutesy in some cases for my liking, the manner in which they all seem to join your little party has a down-to-earth feel to it that makes the more plot-orientated characters seem even more important and the story itself come alive in a way that I had never experienced in other RPGs. The battle system seems only a confusing make-over of the classic point and click menu system at first, but after a few battles and the extensive tutorial the superb depth of battles is revealed. Graphically, the entire game is rich with vibrant colours and organic animations that bring such life to Chrono Cross's backgrounds. The characters are well crafted, and each individual has their own style of fighting very different from the others, which adds enough depth to make you want to put a few of the two-dimensioned characters in your party for a few rounds of battle. And of course the full motion video takes, though not used extensively, are well done and used in the right moments to help carry the story even further. Musically, Chrono Cross is exceptional. Yasunori Mitsuda's use of original composition, Chrono Trigger rearrangements, and inclusion of music from the little known first sequel to Chrono Trigger, "Radical Dreamers", delights the ears, while adding ambience and emotion in all the right places, not to mention the instrument synthesis is probably the best ever heard on a PSX. The overall story itself, billed as a continuation of Chrono Trigger, but not as a true sequel, manages to walk that fine line that will keep most Chrono Trigger fans happy while not taking away from those who never played the classic. People who did play CT will definitely get more out of the game's incredible revelations, and recognize some of the more subtle references, but I was really disappointed in the lack of true "Nu" (there are things called "beach bums" which I believe were trying to be passed off as Nu but I won't be fooled). The only other bothersome thing was that some of the characters were... more or less rip offs of CT characters, which makes me wonder why not just include the original characters as playable and let them contribute to the plot? In a perfect world perhaps. Chrono Cross, though, is a great experience which I recommend to anyone that likes a little innovation once in awhile. It's a worthy addition to the "Chrono" Universe.