» » James Bond 007: Blood Stone (2010)

James Bond 007: Blood Stone (2010) Online

James Bond 007: Blood Stone (2010) Online
Original Title :
James Bond 007: Blood Stone
Genre :
Video Game / Action / Adventure / Thriller
Year :
2010
Directror :
Kate Saxon
Cast :
Daniel Craig,Judi Dench,Joss Stone
Writer :
Bruce Feirstein,Adam Foshko
Type :
Video Game
Rating :
7.5/10

007 is tasked with saving Great Britain from a maniac who's gotten his hands on military grade bio weapons.

James Bond 007: Blood Stone (2010) Online

007 is tasked with saving Great Britain from a maniac who's gotten his hands on military grade bio weapons.
Cast overview, first billed only:
Daniel Craig Daniel Craig - James Bond (voice)
Judi Dench Judi Dench - M (voice)
Joss Stone Joss Stone - Nicole Hunter (voice)
Rory Kinnear Rory Kinnear - Bill Tanner (voice)
David Tse David Tse - Ping (voice) (as David K.S. Tse)
James Goode James Goode - Rak (voice)
Laurence Possa Laurence Possa - Pomerov (voice) (as Laurentiu Possa)
Luis Soto Luis Soto - Greco (voice)
Peter Polycarpou Peter Polycarpou - General (voice)
Ramon Tikaram Ramon Tikaram - Bernin (voice)
Richard Dillane Richard Dillane - Silk (voice)
Timothy Watson Timothy Watson - Tedworth (voice)
Aleksandar Mikic Aleksandar Mikic - Additional Voices (voice)
Alexander Giles Alexander Giles - Additional Voices (voice)
Beatriz Romilly Beatriz Romilly - Additional Voices (voice)

First James Bond video-game to have an original storyline since James Bond 007: Everything or Nothing (2003).

This James Bond video-game is not based on any previous Bond movie and has an original story scripted by Bruce Feirstein who co-wrote Auksine Akis (1995).

In this James Bond video-game, singer Joss Stone plays both a Bond Girl called Nicole Hunter as well as sings the theme song "I'll Take It All" which she also co-wrote.

This James Bond video-game is set a few years after the earlier Bond game Quantum of Solace (2008). The game also retains some design features from Quantum of Solace (2008)

Final video-game developed by Bizarre Creations.

Exotic locations featured in this James Bond video-game include Athens, Greece; Istanbul,Turkey; Monaco, Monte Carlo and Bangkok, Thailand.

Actors from the official James Bond movie series that voice parts in this James Bond video-game include Rory Kinnear (Tanner); Judi Dench (M) and Daniel Craig (James Bond).

This James Bond video game features likenesses of Daniel Craig, Judi Dench and Joss Stone playing James Bond, M and Bond Girl Nicole Hunter respectively.

Third of four James Bond video-games [to date, October 2012] made and released by Activision. The others are Quantum of Solace (2008), GoldenEye 007 (2010) and 007 Legends (2012).

This James Bond video-game was released on the same day as another Bond video game, GoldenEye 007 (2010).

The video-game is a third-person shooter genre video game, is playable in both single-player and multi-player modes and its media distribution is in two formats, disc and download. The video-game is released on four game platforms: PlayStation 3, Xbox 360, Nintendo DS, and Microsoft Windows.


User reviews

RUL

RUL

Well if you've read the reviews it's just not up to scratch or maybe the reviewers need a good scratch. After seeing the MGM logo at the start I felt a little skeptical; its a video game not a film.

As usual Bonds opening scene delivers nothing less than the usual: you go from jumping out of a plane landing onto a terrorists luxury boat stealthily taking everyone out only to find the baddie is getting away; an incredible speedboat chase ensues, upon making it to land (red cars explode navy blue ones don't der) a car chase ensues ending with a hint of wit and charm between M (Judi Dench) and 007 (Daniel Craig). This lush opening scene with 007 clichés a plenty gives a good slathering of what is to come. The Bond music clip I kind of wanted to go for a little longer which is more than I can say for the story. Visually this game is epic its spectacular but it's been rushed once again it's a movie that just didn't know how to fit itself into a video game. It feels as though the director and the game devs were in a tugger-war over this one (the credits go forever btw) and as a result the game play is seriously patchy, environment interactions are inconsistent and misguiding, level scenarios feel cut and paste, the story was... somewhere there I just know it, and Bond has been shoved into the bottom left hand corner wtf? But there is a reason for this. It took two sleek car chases and finally a hover craft to sink in as to what they were trying to achieve here, on the hovercraft it felt like I was in the movie they had it spot on; incredibly well thought out and realistic mission objectives, incredibly realistic environment!, Ai that was not only communicating fluently with body language and facial expression but also unpredictable when appearing from cover this whole scene was amazing I was there I wasn't sitting in a cinema watching another 007 I was bond and it shat all over 3D I was immersed. All threw they try to replicate this wonderful experience (the hovercraft) but only coming close in the car chases except the ice one; I am not a penguin. In fact they flop all over the place it's been rushed need I say more and as usual its one of those games that leaves you frustrated not only because you love the brand' but because the game actually had so much potential e.g. the brilliant smart-phone user interface the super-licious slick melee, the fab sprint, stealth and of course Focus Aim which unfortunately felt like the only thing they managed to finish/ polish in this game. Speaking of finishing where was the story?! I am not much of an FPS the only recent thing I have been playing is LFD2 which I guess is why I turned to Bond I wanted a gripping story to sate my emotional cravings and it was there it's just they couldn't mesh it together in time. It should have worked they had everything. What they could of done was cut back on level scenarios, expand and enhance the environments for better game play immersion especially in 007 mode and get me connected to the story; get M to call me every once in awhile (out of cut scenes) and find me some romance and a bit more depth to the characters, no allot more they just appear randomly and act like you're supposed to know them? Don't bother with multi-player for obvious reasons unless I can have a friend go co-op with me as a 00 agent of choice in story mode. All in all I felt this game was worth my money but at the end all I got was a "Bond will return" ... Well I'm excited for him but he dumped me, we had great times, brilliant times but the only thing that will get me to buy this game again will be sparkling reviews i.e. Bond cleaning up his act or I won't be looking back.

If you're a Bond fan buy it when the price drops otherwise don't bother.
BroWelm

BroWelm

I recently purchased this game. I have played a few James Bond games including Quantum of Solace. This games has great action and is very well made. I recommend this game to any Jame Bond fan. The story for this should be consider for a Bond movie after all it does have the current actor in the role of James bond and other characters in the game being voiced by there human counter part. With another movie coming out I hope that one becomes a game and is as good as this game. I have not beaten this game yet but look forward to seeing how it ends. The thing I like best about this game is that its not a shooter game u are actually James Bond fighting the bad guys and driving the car.
The_NiGGa

The_NiGGa

After the disappointment that was Quantum Of Solace, I hoped that the next James Bond video game would surely improve on the mistakes that had made Quantum Of Solace a failure - I was not let down.

James Bond 007: Blood Stone is a game that will please all Bond fans and gamers alike. The game-play is very exciting and manages to satisfy those who enjoy a good thrill or two - or in this case 10 or so. The story sends 007 across the globe as he chases down leads regarding 'Bio-Weapons' ... or something. The plot isn't exactly made clear. Which is where Blood Stone seems weakest. You are dragged around to all these different locations and are at some points unsure why. You find yourselves in situation where you are asking "Wait, so why are we in Siberia?" "Why are these men trying to kill me?". This continues throughout the game until eventually it doesn't really matter anymore. The game levels are enjoyable enough without a purpose.

The game-play revolves around shootouts (Expected of a 3rd Person shooter ;). James Bond is either sneaking about a building, trying to escape or is chasing someone - All of which faces Bond against a series of enemies which he must dispatch by shooting them or using a take-down. The shooting is very straight forward and familiar but it's the take-down system where Blood Stone shines. When Bond is close to an enemy, the player can press a button to perform a special melee attack that dispatches an enemy in one go. It sounds pretty dull in theory but when you are playing, the take-down system is very ...how do you put it..AWESOME! I just love running up to an enemy and hitting 'square' (PS3) to beat the crap out of some goon. Performing a take-down earns the player one focus aim which can be used to shoot an enemy, killing them in one shot. A maximum of three focus aims can be obtained at a time.

Now onto the other game-play system of Blood Stone – the driving. These levels are chases. Bond must race after and enemy through an environment that is so chaotic, you can't even see! Explosions, debris and out of control cars block your line of sight and cause you to crash and get game over. Honestly, it seems as though sometimes the civilians in downtown Istanbul are trying to kill you. Cars come out of nowhere. On top of that, the person you are chasing often has help. White vans or oil tankers block your way and try to stop you from catching up - Most of the time they succeed. Game over again. Oh well, I'm sure a few more goes I should get it. Asides from the beautiful graphics of these chaotic driving sequences, this area needed improvement.

Overall Blood Stone is a good game. With some flaws such as the unclear plot and impossible driving missions, this is a worthy title to the James Bond games. A must have for all Bond fans. (Which I happen to be.) 8/10
Dordred

Dordred

When I saw the announcement of Blood Stone, I thought it was going to be like Quantum of Solace, fun but not worthy. Well I played the game and I was impressed.

The story is very well done, all you have to know it's like a movie plot and not a game plot (the cut scene's aren't short but are long, enjoyable and show the true Bond movie spirit).

The game play is very well done, simple but effective. You have incredible take down attacks, Slow Motion (Bond Vision) and a very well done cover system:

Takedown attacks - The Takedown attacks work perfectly, all you have to do is approach to your enemy, simply press "F" (PC) and Bond does the rest. The animations are very well done and it's so fun to do it that sometimes (in Easy difficulty of course) I get out of cover just to do a take down attack.

Bond Vision - The Bond Vision it's very easy to earn and to use. To earn it you have to do take down attacks, each take down attack gives you one focus point (you can store up to three focus points) and you spend them, by pressing "Left CTRL" (PC), then Bond will auto aim to the head of the enemy, then press button 0 of the mouse (PC) and fire.

Cover System - The cover system it's very well done and very easy to do. When you are near a wall press "Space" (PC) to cover, but the best thing of the Cover System is the ability to go cover to cover.

The driving it's really nothing special, all you have to do is accelerate and dodge the obstacles. The driving missions are the one of the things that I hate from the game, the amount of times that I loosed due to the exaggeration of the destruction making me sometimes unable to see anything, turns the driving levels annoying.

The graphics are really nothing special, they give me the impression that the game was made in 2007/08. The characters model don't seem real and the moods are very unreal (sometimes I can't tell if Bond is angry or is neutral).

The sound it's good but not impressive, the dialogs are good and the music gives a true feeling that we are playing a Bond game.

In general, comparing to Quantum of Solace, the game is very impressive, it has some flaws but gives the impression we are watching an interactive James Bond movie.